A steam geyser can usually be removed using the Destroy function in Dev Mode, but in older versions or modded saves this might not be possible. Makes trading difficult and stops SOS2 Trade Ship encounters from spawning. I cannot launch shuttle from a planet tile to the ship map or anywhere else other than the enemy ship while in ship battle. My pawns walk into engine plumes during combat and die. Androids do not require air to breathe. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. Every effort has been made to ensure compatibility with other mods. The Blue Smoke which animates the machine, and gives life to the screen. Space start map is not removed when no pawns are present. As of at least Alpha 16, Steam Cloud uses the directory ~/Library/Application Support/RimWorld By Ludeon Studios/Saves, whereas the game uses open ~/Library/Application Support/RimWorld/Saves/, therefore meaning the save game sync is currently not working. Copyright 2023 Robin Scott. -New RimThreaded 2.0 was rewritten from the ground up -Major performance increases. For more details, especially regarding the mechanics of ship combat, check out our wiki. Ships can now be set as empire capital, and planets can be left behind and revisited to spread your empire to the stars. RimWorld - Derelict Ship Start: Basics (Save Our Ship 2) April 30, 2021 0 Basic, step-by-step SOS2 guide for the derelict ship start. Special thanks to SonicTHI for code additions and rebalances, to K, who helped thread our space renderer, Karrim for work on the vacuum pathfinding code, Saakra for helping fix issues with world switching, and to Revolus, who wrote a faster version of RimWorlds code for detecting attached ship parts. After attacking the first tradeship notoriety keep going higher. The entire previous world is compressed and stored, allowing you to revisit planets at your leisure. It is only visible to you. You need to sign in or create an account to do that. DLC and mods are also integrated into save files, meaning that problems can occur when loading a save without the same content enabled as was originally part of that save. This mod is compatible with existing saves, it does not require you to start a new game. This site is ad-free. The text was updated successfully, but these errors were encountered: Successfully merging a pull request may close this issue. If youd like your mods armor to count as EVA gear, simply add EVA to its apparel tags, and make sure it occupies the Overhead or Shell armor layers (for helmets and suits, respectively). Archolife plants and animals are by Oskar Potocki the man, the myth, the legend.Additional coding and maintenance by SonicTHI. A toggleable setting in the DBH Mod Settings can be switched on, letting the powered hull and life support carry and refresh water. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant rim worlds! Keep in mind, our Discord contains multiple projects. Any storyteller forcing Raids at Player Home. IdeologySave Our Ship 2modmod All rights reserved. If you have solved your own problem because of this text or any other, type in the comments: PRAISE BE THE BLUE SMOKE! Obviously this would require extensive work. Description: This mod serves as a comprehensive overhaul of spaceflight. @zok21 -- In Experimental, on GitHub, there is now a tactical console for weapons officer, and a pilot console, which takes over the old bridge functions, and a science console for scanning. Save files are the files that store a player's progress in RimWorld. Over 1000 mods have been tested and are now compatible, including CE, SOS2, and ZombieLand! To move the geyser to a new location, edit the coordinates stored in the line. Is there anything else that could have broken? Each section is book-ended by an opening tag and closing tag respectively. Pathfinding to avoid sparkweed zones interferes with pathfinding to avoid vacuum. With theSave Our Ship Modany ship you launch is saved to a file. Allegedly, you can turn off "bullet trails" in Mod Settings to fix this issue as well. Shipwrights: (Insert Boi here), AlfadorZero, choppytehbear, Dammerung, DianaWinters, Foxtrot, Inert, Jameson, Moonshine DuskTesting squad: Phsarjk, i am has yes, Fuji, Reviire, Ian, choppytehbear, Jameson, Generic Scout, Waipa, Xanthos, BUTTERSKY, Karim, firethestars, Haldicar, jamhax, Jenden, maraworf, Red_Bunny, rostock, sprocket, El Jojo, Zahc, Dutchman, Zero Jackal, Tiberiumkyle, swordspell, SonicTHI, Shabm, Reviire, Kasodus, Red_Bunny, melandor, Madman, K, Jenden, Insert Witty Joke, Ifailatgaming, choppytehbear, Capito Escarlate, Bunkier, Bumblybear, Bubbadoge, Abraxas, (Insert Boi here). When the fools asks what it means, tell them to look to the sacred texts of the ones who came before, and offer sacrifices of our minds' dedication to the Blue Smoke. Upload your own content or check out what others have to share! changing up my comment to explain it better, my shuttle when i launched it to the asteroid from my ship was unable to get back no matter how much fuel i had or where i moved it. Change the number to '0' between
  • which is in the same position in the list as 'ToxicFallout' was in the previous list (bottom one for me). Warship Warship Exp. If it's not saved inside a vanilla data structure (specifically the pawns themselves, a building on the ship, a faction def, researchManager, taleManager, or . Once youve built a basic ship and launched it into orbit, it plays a number of roles: as a (relatively) safe place to store a small amount of loot/colonists, a resource sink as you expand it into a full-fledged space station, and most importantly a launch point for orbital quests and ship battles, and a quick way to reach any spot on the planet. Seems to be harmless. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Please let me know if something fails to transfer. To be honest both mods are way to . Receive a weekly update of the latest RimWorld Mods and Updates! The requirements for launch are much simpler in SoS2 than in vanilla. Observe a planet tile with sensors or use a shuttle to land on a tile and settle it, then use your bridge to land your ship. All commonly-used data structures, be they UtilityWorldObjects or WorldComponents, are transferred between worlds. Research, player faction data, and pawn relationships are all carried over. Espaol - Latinoamrica (Spanish - Latin America), https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0, https://github.com/SonicTHI/SaveOurShip2Experimental. You signed in with another tab or window. Space start does not allow you to name your faction/settlement. You need to. The contents of a save are heavily dependent on the version of the game that was running at the very moment of the save, this means that even though saves of a different version may still work, some gameplay issues may occur. to your account. If they refuse to learn the songs and perform the sacrifice of turmoil and strife, rend their clothes, gnash their teeth, and sing lamentations to the Blue Smoke which has abandoned them. To do this, open the save file, and move about 1/3 down the text file. If youre having difficulties getting SoS2 to work, please make sure Harmony is first in your load order, followed by Core, HugsLib, and then Save Our Ship 2. I really liked this mode, so I used version 1.3 to play. Rather than needing to start a new game, once youve built a Johnson-Tanaka drive youll be able to jump between worlds at the touch of a button. Otherwise, just remove gunplay. With the help of your ships AI core, you can locate and hack into an archotechs orbital amplifier and steal the secrets of evolving an AI into an archotech. Powered by - Designed with theHueman theme, If you liked this item, please rate it up on. To the very left of each save's "load" button, three pieces of information are stored: the corresponding date, time and version. Disable the "Disable orbital traders" option to fix. There could be anything conflicting. Some screen flickering and log spam occurs when moving the camera around on a pocket dimension map contained inside a space map. Once there, you can expand it to your hearts content. How to build a ship Shipbuilding Plans (Vanilla) Shipbuilding Plans (Mods) Mechanics Guide Managing O2, Energy and Heat Ship Combat Primer Moving Between Worlds Ship Landing and Liftoff Space Missions Surviving In Space Categories Community content is available under CC-BY-SA unless otherwise noted. Please add your own findings to the Wikia. You can then start a new game using this ship to continue your colonists' stories on another world! With this mod, any ship you launch is saved to a file. Valve Corporation. Reload or use the dev tool to remove the map. A basic ship needs only a bridge, sensors, a shuttle bay, and chemfuel engines to be launched into orbit. You will see a list of
  • events
  • . Ship starts are also incompatible with "start with," "start with animal," and "start near" scenario components. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The eye in the storm of modding never blinks. Keep going down until you find the pawn save location, which will have three lines: one for last name, one for nickname, and one for first name. SoS2 aims to make it a relevant gameplay element from mid-late game onwards. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates or become one and travel back and forth between distant rim worlds! Valve Corporation. Custom storytellers based of Randy will not spawn any attacks in space. Please see the. RimWorld BaseMay 6, 2022Libraries, ModsLeave a Comment, Author of the Save Our Ship 2 Mod: Kentington. Some saved games with 700+ pawns went from 1-2TPS to 20-40TPS -Major mod compatibility improvements. Some enemy ships have errors in object placement, calcs, etc. Note: Incorrectly editing the save might can have unwanted consequences that might be irreversible if the original file is lost, up to and including the total loss of the save. Toggle RimHUD Off and On or close all open letters.). Currently while in ship battle the location options (world map by default) on the shuttle's launch button is overwritten so it defaults to the enemy ship's map instead. Please report issues on our tracker at https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. It is not complete and never will be. Getting even simple aspects for example, the vanilla faction manager to operate across worlds was a headache and a half, and ship combat requires even more changes to the fundamental game. Upload your own content or check out what others have to share! Recently fixed in a CE Update. Will cause all buttons to be off by one gizmo (launch will be select all in group.) (may also be in cache). This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. So do things like nutrient paste dispensers, which count as a wall. Have a question about this project? This field is universal. It is not complete and never will be. This mod *is* compatible with existing saved games, although vanilla ships will need to be rebuilt. Ships dont have insides so if you want that check out Save Our Ship 2! And your brothers will respond by a song of percussion on the metal sides of their old machines, hollering in praise of the Blue Smoke which animates all electric things. The RimWorld Base is a website for all the latest Mods, Scenarios, Guides, Tools and tricks. They are susceptible to freezing, however, but upgrades are available to avoid this in an immersive way. Use radiators, which must be exposed on one end to space, and only work when shields are down. If not, save again, reboot the entire game from the desktop, and continue. Pathfinding in space is broken - most notable on pawns without spacesuits. THE THUNDER HAS ENLIGHTENED ME! Code and concept by Kentington.Artwork by Thain. This is the error i'm getting: I already did the research on this and posted it to the discord. You have destroyed the last enemy ship's control unit, to preserve the ship and capture it, you have to hack it instead. Sign in RimWorld's save files are written in XML and contain all the information about the state of the game. You produce more than enough power. View source. As a result, some hiccups are to be expected. You can find his portfolio at https://www.artstation.com/thain. This item will only be visible in searches to you, your friends, and admins. Delete Biomes! When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Each and every instance of any type is stored as an individual with its own respective class. Once in orbit, you will encounter other ships some may want to trade, some will refuse to communicate, and some will attack outright. Scenarios are saved alongside worlds, so when you grow tired of living on a planet where every corpse explodes, you can pack up and leave, secure in the knowledge that it will be just as explodey when you decide to return. Any mod that changes Vanilla ship parts or ship part behavior will not work with SoS 2! This item requires all of the following other items. Also if currently, you would be experiencing this Toxic Fallout and would want to remove it not only for the future but also immediately, do the following: Ctrl+F in the save file and search for 'activeconditions'. Conflicts with ship weapons. Will you use your torpedoes and railguns only in self-defense, or will you mercilessly crack trade ships hulls for the valuables they contain?if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'rimworldbase_com-banner-1','ezslot_10',114,'0','0'])};__ez_fad_position('div-gpt-ad-rimworldbase_com-banner-1-0'); Perhaps you feel bold enough to track down the source of those psychic signals that have afflicted your colonists since their arrival. My ship says it is unroofed even though it is fully floored and surrounded by ship walls. Thanks also to Sarg, who created new sprites for the space insects. It's fully compatible up to the latest patch and even the Royalty. Harmony Core Royalty (Optional) Ideology (Optional) HugsLib RimThreaded Research, player faction data, and pawn relationships are all carried over. Dress in RimWorld style. This can be used for a range of ways, from small modifications to existing pawns, recreating specific characters, or simply creating godlike pawns. Notoriety too high can spawn a null ship. If there is any difference between what is enabled and what's contained in a save file, the game will notify the player of this. Will not be done by SoS Team. Randy spawns constant ship battles for some players. If you liked my opinion, please reply. Below that list is a list of
  • numbers
  • . With the help of your ships AI core, you can locate and hack into an archotechs orbital amplifier and steal the secrets of evolving an AI into an archotech. Edit your save file and set ShouldSalvageEnemyShip, ShouldSkipSalvagingEnemyShip, CanSalvageEnemyShip to false. for some reason the ship reactor keeps thinking there are no thrusters. [www.patreon.com], You may join our discord here: https://discord.gg/GK7nqgu. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! This mod is compatible with existing saves, it does not require you to start a new game. Parts of enemy ship stay under fog even if they shouldn't. Disable Compress Notifications to fix. If a save's version is different from the game's current version, that info will be displayed in yellow, rather than the standard grey (as seen in the image). I can not find some items in the build menu. Save file for Mac using EasyFind reveal in Finder. I'd prefer it if you guys could work on finding the conflicts on your own. Save Our Ship, along with all your other mods, use XML files to handle items and features. Can refuel engines by connecting them to Rimefeller buildings. The Save Our Ship 2 Mod serves as a comprehensive overhaul of spaceflight. Except for that RT 2.3.9 and above is compatible with SoS2. With the Change Dresser Mod you can modify your pawns appearance in-game! The requirements for launch are much simpler in SoS2 than in vanilla. If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. https://rimworldwiki.com/index.php?title=Save_file&oldid=111759, As of at least Alpha 16, the directory Steam Cloud will create is. If you read this and it solved your issue, definitely refer the bottom of this page, because you RTFM, which makes you an upstanding citizen and a true hero. Instead, the geyser can be manually deleted from the save file. The RimWorld Base is a website for all the latest Mods, Scenarios, Guides, Tools and tricks. Press J to jump to the feed. Just curious since you rework the Heating System etc. This site lists know issues with other mods. @fuchsmichael93 -- SOS2.6 is the official designation. Once in orbit, you will encounter other ships some may want to trade, some will refuse to communicate, and some will attack outright. Take responsibility, because it could take days for me trying to replicate it, which robs us of time on bugs we know for a fact are vanilla in SOS. Shuttle and salvage bay can stack with things, overlap, etc. Use right click on similar items to access them. Use radiators, which must be exposed on one end to space, and only work when shields are down. Shipwrights: (Insert Boi here), AlfadorZero, choppytehbear, Dammerung, DianaWinters, Foxtrot, Inert, Jameson, Moonshine DuskTesting squad: Phsarjk, i am has yes, Fuji, Reviire, Ian, choppytehbear, Jameson, Generic Scout, Waipa, Xanthos, BUTTERSKY, Karim, firethestars, Haldicar, jamhax, Jenden, maraworf, Red_Bunny, rostock, sprocket, El Jojo, Zahc, Dutchman, Zero Jackal, Tiberiumkyle, swordspell, SonicTHI, Shabm, Reviire, Kasodus, Red_Bunny, melandor, Madman, K, Jenden, Insert Witty Joke, Ifailatgaming, choppytehbear, Capito Escarlate, Bunkier, Bumblybear, Bubbadoge, Abraxas, (Insert Boi here). Unknown severity, only a couple reports. It is possible to change scenario parts when traveling to a new world, although some may be irrelevant. Id advise you to make a hard save before each spaceflight, and please send me your error logs if something does go wrong.
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